NOTICE:

there is no material and texture in VRmesh format.
all materials in VRmesh format are editable and the file is raw.
in VRmesh format the object's scale may require adjustment.


In the VRscene format, materials and textures are present on the object and cannot be edit.
In the VRscene format scale is correct.

HOW TO IMPORT THIS FILE TO REVIT VRAY?

1.VRscene format

1.1.Notice that the textures are loaded from the resources folder, so before doing this steps, make sure the destination won't change in the future.
1.2.import revit family(rfa) to your project
1.3.turn on vray 
1.4.Open the asset editor and enter the vrscene format in the proxy scene section.
1.5.To make it easier to find, be sure to rename it to match the object's name.
1.6.open the appearance manager and go to families section.
1.7.find the imported rfa object and link it to proxy scene (object name).
1.8.render and enjoy.


2.VRmesh format

2.1..import revit family(rfa) to your project
2.2.turn on vray
2.3.Open the asset editor and enter the vrmesh format in the proxy mesh section.
2.4.To make it easier to find, be sure to rename it to match the object's name.
2.5.you can change all materails in proxy mesh setting.
2.6.open the appearance manager and go to families section.
2.7.find the imported rfa object and link it to proxy mesh (object name).
2.8.render and enjoy


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